PS5 game

Unnanounced London Studio Game (Cancelled)

Details

  • Client: PlayStation London Studio
  • Year: 2022/2024 (me)
  • Developing for: PS5
  • Engines: Unreal Engine 4 and Proprietary Engine (Soho)
  • Languages: C++, blueprints, and C#

Description

AAA Online co-op combat game, set in a modern fantasy London!

(Project under NDA)

 

My involvement in the project

Technical Design (Programming + Design) 
  • Designed, prototyped, implemented, and documented gameplay features and mechanics.
  • Took ownership and implementation of cues, modifiers, camera setup and abilities (spells/melee/hit reactions/traversal). 
  • Responsible for creation and maintenance of systems for objectives, dialogue, mission giving, vendors, XP/power/character progression, as part of game loop prototyping. 
  • Collaborated closely with other teams, such as Gameplay Programming, Gameplay Design, LiveOps, Technical Animation, VFX and UI/UX, working to empower them creatively with innovative, flexible technical solutions. 
  • Mentored and trained less technical members of the team.