Bloom Bond

Mobile Video game

Details

  • Client: Personal
  • Year: 2014
  • Software & Tools: Unity3D Engine, Maya, Photoshop

Description

Puzzle video game created for Android and iOS (Not available anymore). In this game, the objective is to make a path with flowers, without crossing the same part of the path more than once. The game’s theme is a garden passing through the seasons and you, the player, must decorate it in an effective way.

My involvement in the project

  • Art, game design, and level design.
  • Programming C# (me and a teammate)
  • Models and illustrations in Maya and Photoshop 
  • Integration in Unity3D Engine