AAA Online co-op combat game, set in a modern fantasy London!
(Project under NDA)
My involvement in the project
Technical Design (Programming + Design)
Designed, prototyped, implemented, and documented gameplay features and mechanics.
Took ownership and implementation of cues, modifiers, camera setup and abilities (spells/melee/hit reactions/traversal).
Responsible for creation and maintenance of systems for objectives, dialogue, mission giving, vendors, XP/power/character progression, as part of game loop prototyping.
Collaborated closely with other teams, such as Gameplay Programming, Gameplay Design, LiveOps, Technical Animation, VFX and UI/UX, working to empower them creatively with innovative, flexible technical solutions.
Mentored and trained less technical members of the team.