Julia Abud
GAME PROGRAMMER .
TECHNICAL DESIGNER .
I’m Julia, and I’m a video game programmer with a game designer spirit.
MSc in Computer Science, BA in Animation and Digital Arts specialized in Visualization and Entertainment Technologies (aka video game development).
10+ years of experience developing games for a variety of platforms, across a broad range of genres, ranging from mobile to AAA, in both leadership, and specialist roles. Highly collaborative specialist in Systems design and Programming, with a passion for creating great games.
I’m a Mexican based in London. Native Spanish speaker and fluent in English.
Skills
- Gameplay Programming
- Technical Design
- Critical thinking
- Systems design
- VR / AR / non-traditional inputs
- Machine Learning / AI
- Tools programming
- Project Management
- Documentation /Technical writing
- Education
- General Knowledge: 3D Generalist, Animation, Shader programming, VFX, UI/UX
Tools / SW
- C#
- C++
- Python
- JavaScript
- blueprints and visual scripting
- Unity3D Engine
- Unreal Engine 4
- Proprietary Engine (Soho)
- Maya
- Adobe suite
- GIT / p4
“The best solution to a problem is usually the easiest one.”
GLaDOS (Portal 2)